Hello people of the mythical Third Dimension! I'm your host, Mackenzie O'Brien, here to take you on an epic journey through my 3D process.
Coming from a 2D background, adjusting to 3D has been a challenge, but I want to take you on this journey with me. I specifically focused on 2D animation prior to FIEA, but I want to take the skills I learned from that craft and apply them to all three dimensions! Hopefully, the timing and principles of animation that I learned while working in 2D will help me on this journey.
I'm very passionate about bringing my artistic visions to life and I'm confident that I will be able to master the art of 3D soon! My eventual goal is to make a fully-rendered character in 3D. I've posted a model I made below, as this is the character that I hope to fully-render via Maya or ZBrush. She's a character from one of my game projects, INSTITUTION. The game was conceptualized in 2012 in my sophomore English class... I would one day love to bring this vision to life.
Before I get carried away, I wanted to thank you for embarking on this journey with me today. I hope you stick around as I continue to grow my craft!
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