This is going to be a pretty quick post for me, since I have Industry Review in less than an hour. And don't worry, I'll go ahead and post my industry review stuff here, once I'm ready and set to go with that.
But first, I've been busy at work this week with plenty of new animations to throw at you. Some of these are older animations with a new twist. So, get ready and buckle up! Because we are embarking on a truly wild ride of animated fun!
First off, we're starting with Boney. Thanks to Ankur and my awesome teachers, Johnathan and Cheryl, I was able to learn more about Maya this week! I got to apply some new skills and put them to the test. Thanks again to Johnathan for the in-depth help and some tips. Thanks to him, I was able to rotate my models for Industry Review, which looks super-spiffy!
Alright, now for Koko! I added the rotation to him. I didn't get around to changing anything about his walk cycle due to time constraints, so I will most definitely get some critique and feedback tonight!
I know he's not perfect, but I am happy with how much smoother his motion is compared to my earlier Hyena walk cycle. And I'm glad I could get him to smile and blink. He has his flaws, but I'm ready to fix them so I can show you all my next iteration of his walk!
And lastly, I have a couple of BONUSes! I'll share the first of them. I did a run cycle. It's pretty stiff, but I wanted some critique on the form, so this one went straight into my Industry Review Reel.
Stay tuned for my Industry Review drop in like a few minutes! That'll be up here in two shakes of a lamb's tail!
No comments:
Post a Comment