Saturday, August 27, 2022

Breaking Into The Third Dimension!

     Ladies and gentlemen, we've finally done it. We've finally entered the Third Dimension. It's not so mythical after all, huh? 

    Thanks to Nick's awesome Introduction to Maya, I have successfully modelled my first object in Maya. 

    Huzzah! 

    As a huge car aficionado, it was especially convenient that our first 3D model was a truck! I am happy that now I know how to build basic vehicles. This will help with creating props or other assets in-game (and it also makes me feel warm and fuzzy inside).   

    I took a few liberties with the design, deviating from the tutorial a bit to add doors, mirrors, license plates, mirrors, and exhaust! I wanted it to have a nice, stylized look, which I think the additional details help out with nicely. 


    It honestly feels so awesome to finally break into Maya. I'm hoping that my other pursuits into this new realm will be just as fun with this one! 

    I did do one more thing with this Maya Experiment, however... One that is right in my wheelhouse.

    You guessed it, folks! I animated it!


    The animation is playing at 60 fps, which looks a lot faster in Maya than it seems to run in the video. That's okay because I sped my video up. Double Huzzah!


    Look at 'er go! You can tell I was listening to eurobeat when I made this. I'm an Initial D fan through and through, after all! 

    There were a few previous iterations of this video (one that turned sharply, and one with a waaay too fast drift), but those Playblasts saved in my Temp folder and I didn't realize it so now they are gone to the Digital Wasteland. 

    Oh well! 

    I will continue my travels through Nick's tutorials and I'll post any findings here! Hope you all enjoyed the ride (ha) through my first 3D project (in Maya at least)! 

See ya on the Flopside! 




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