Thursday, November 10, 2022

VR Progress

 Here is some of the stuff I did for VR this week:




I will continue to iterate on this, as I keep working with the rig more. Between last and this week, I have done at least 10 different animations for the claw and tentacle. 

I am excited to see how this all looks in engine. Overall, I am slowly getting the hang of animating in Maya, which has sped up my process a bit. Hopefully, I'll keep getting the hang of it, as I will probably have to redo these again.

Not sure, though. But we will see.

Thank you for reading. I'm overall happy with the results of this animation session. Gonna keep at it.


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